Counter-Strike: Global Offensive


Valve has just announced the launch date of Counter-Strike: Global Offensive: August 21. A collaboration with Defense Grid developers Hidden Path, Valve also mentioned that CS:GO will cost $15 “on all platforms.”


Gameplay:
  • Updated weapons based on performance metrics:
  • Slightly increased the damage for the fiveseven to keep it on par with other pistols.
  • Lowered the max width of the recoil patterns for the MG’s to make them better for their price point.
  • Lowered the spread on the Negev to be more in line with the m249.
  • Improvements have been made to burst fire and tapping.
  • Added player spawns to all maps to support up to 30 players.
  • Player spawns are now randomly selected from a prioritized list of spawn locations in order to better support more players per map.
  • Adjusted bot behavior to fix the “antline” looking behavior.
  • Added support for server operators to specify tick rate with the –tickrate parameter.
  • Physics simulation tick rate now set to be the same as the game tick interval.
  • Bullet tracers have had improvements made to speed, visual effect, and frequency.
  • Chickens added to Inferno

UI
  • The Server Browser sorts Favorites and Lan tabs by ping rather than Tags.
  • The radar will no longer display an ‘X’ for dying players when they are not within sight of the player or player’s teammate.
  • Weapons with a burst mode will now show which state the gun is in on the ammo panel.
  • Input device is now locked to whatever device launched the game session.
  • Updated the Kevlar and Kevlar + Helmet buy menu images.
  • Updated the Domination icons.

Audio
  • Footsteps update position more often by shifting position determination to client side entity tracking.
  • Tuned ambient sounds in most maps

Bug Fixes
  • Fixed a bug with individual pistol round-based achievements. They can only be earned in Classic game mode now.
  • Fix for changing video settings while in game sometimes causing a deadlock.
  • Added a popup message triggered when a player attempts to initiate a vote on a server with voting disable.
  • Fixed bug where player’s nav area would be reported as being on the floor below them causing the radar location to be displayed incorrectly.
  • Fixed several UI related crash issues.
  • Third party map and _SE map names no longer display in the scoreboard with the #SFUI_MAP_ localization token.

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